6 #ifndef ERBeamDetParticle_H 7 #define ERBeamDetParticle_H 12 #include "TLorentzVector.h" 16 TLorentzVector fTofState;
17 TLorentzVector fTargetState;
19 float fTimeOnTarget = -1.;
20 float fProbability = -1.;
24 float time_on_target,
float probability);
25 void AddParameters(Int_t pid, TLorentzVector tofState, TLorentzVector targetState,
float probability);
26 TLorentzVector GetLVTarget()
const {
return fTargetState;}
27 TLorentzVector lv_between_tofs()
const {
return fTofState;}
28 float time_on_target()
const {
return fTimeOnTarget;}