1 #ifndef ER10Heto8HeEventHeader_H_ 2 #define ER10Heto8HeEventHeader_H_ 4 #include "TLorentzVector.h" 7 #include "FairMCEventHeader.h" 11 TVector3 fReactionPos;
21 Int_t fTriggerPriority = 0;
24 void SetData(
const TVector3& position,
const TLorentzVector& He8b,
25 const TLorentzVector& H3,
const TLorentzVector& H1,
26 const TLorentzVector& He8d,
const TLorentzVector& He10,
27 const TLorentzVector& n1,
const TLorentzVector& n2);
28 void SetTrigger(Int_t trigger) { fTrigger = trigger; }
30 Int_t GetTrigger()
const {
return fTrigger;}
31 Int_t GetTriggerPriority()
const {
return fTriggerPriority;}
32 TLorentzVector GetHe8b()
const {
return fHe8b; }
33 TLorentzVector GetH3()
const {
return fH3; }
34 TLorentzVector GetH1()
const {
return fH1; }
35 TLorentzVector GetHe8d()
const {
return fHe8d; }
36 TLorentzVector GetHe10()
const {
return fHe10; }
37 TLorentzVector GetN1()
const {
return fn1; }
38 TLorentzVector GetN2()
const {
return fn2; }