4 #include "ER10Heto8HeEventHeader.h" 6 #include "FairLogger.h" 8 void ER10Heto8HeEventHeader::SetData(
const TVector3& position,
const TLorentzVector& He8b,
9 const TLorentzVector& H3,
const TLorentzVector& H1,
10 const TLorentzVector& He8d,
11 const TLorentzVector& He10,
const TLorentzVector& n1,
12 const TLorentzVector& n2) {
13 fReactionPos = position;
23 void ER10Heto8HeEventHeader::Clear() {
24 fHe8b.SetXYZM(0, 0, 0, 0);
25 fH3.SetXYZM(0, 0, 0, 0);
26 fH1.SetXYZM(0, 0, 0, 0);
27 fHe8d.SetXYZM(0, 0, 0, 0);
28 fHe10.SetXYZM(0, 0, 0, 0);
29 fn1.SetXYZM(0, 0, 0, 0);
30 fn2.SetXYZM(0, 0, 0, 0);