1 #include "ERBeamDetParticle.h" 3 ERBeamDetParticle::ERBeamDetParticle(Int_t pid, TLorentzVector tofState,
4 TLorentzVector targetState,
5 float time_on_target,
float probability)
9 fTargetState(targetState),
10 fTimeOnTarget(time_on_target),
11 fProbability(probability)
14 void ERBeamDetParticle::AddParameters(Int_t pid, TLorentzVector tofState, TLorentzVector targetState,
19 fTargetState = targetState;
20 fProbability = probability;