#include "AculRaw.h" ClassImp(AculRaw); AculRaw::AculRaw() // it is possible to replace whole text in the constructor by use of the Reset() function { trigger = 0; for (Int_t i = 0; i < 4; i++) { mwpcReg[i] = 0; } for (Int_t i = 0; i < BLOCKSNUMBER; i++) { for (Int_t j = 0; j < ADDRESSNUMBER; j++) { C3[i][j] = 0; } } }; AculRaw::~AculRaw() { } Int_t AculRaw::Reset() { trigger = 0; for (Int_t i = 0; i < 4; i++) { mwpcReg[i] = 0; } for (Int_t i = 0; i < BLOCKSNUMBER; i++) { for (Int_t j = 0; j < ADDRESSNUMBER; j++) { C3[i][j] = 0; } } return 0; }