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AccullinaGroup
AculUtils
Commits
51fd0664
Commit
51fd0664
authored
Mar 20, 2024
by
Vratislav Chudoba
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Compilation by cmake of all libraries added.
parent
72151027
Changes
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11 changed files
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66 additions
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312 deletions
+66
-312
AculCalib.mk
AculCalib/AculCalib.mk
+1
-1
AculCalibLinkDef.h
AculCalib/AculCalibLinkDef.h
+0
-0
CMakeLists.txt
AculCalib/CMakeLists.txt
+31
-0
ConfigDictionary.cpp
AculData/ConfigDictionary.cpp
+0
-243
ConfigDictionary.h
AculData/ConfigDictionary.h
+0
-49
ReturnCodes.h
AculData/ReturnCodes.h
+0
-17
CMakeLists.txt
CMakeLists.txt
+9
-1
README
README
+1
-0
CMakeLists.txt
Utilities/CMakeLists.txt
+23
-0
Utilities.mk
Utilities/Utilities.mk
+1
-1
UtilitiesLinkDef.h
Utilities/UtilitiesLinkDef.h
+0
-0
No files found.
AculCalib/AculCalib.mk
View file @
51fd0664
...
@@ -14,7 +14,7 @@ $(ACULCALIB)/AculCalPars.h \
...
@@ -14,7 +14,7 @@ $(ACULCALIB)/AculCalPars.h \
$(ACULCALIB)/AculCalParsScint.h \
$(ACULCALIB)/AculCalParsScint.h \
$(ACULCALIB)/AculCalParsScintFile.h \
$(ACULCALIB)/AculCalParsScintFile.h \
$(ACULCALIB)/AculCalParsSi.h \
$(ACULCALIB)/AculCalParsSi.h \
$(ACULCALIB)/
linkd
ef.h
$(ACULCALIB)/
AculCalibLinkD
ef.h
ACULCALIBCPP_SRCS += \
ACULCALIBCPP_SRCS += \
$(ACULCALIB)/AculCalib.cpp \
$(ACULCALIB)/AculCalib.cpp \
...
...
AculCalib/
linkd
ef.h
→
AculCalib/
AculCalibLinkD
ef.h
View file @
51fd0664
File moved
AculCalib/CMakeLists.txt
0 → 100644
View file @
51fd0664
############################################################################
# CMakeLists.txt file for building AculCalib package
############################################################################
ROOT_STANDARD_LIBRARY_PACKAGE
(
AculCalib
HEADERS
AculCalib.h
AculCalibScint.h
AculCalibSi.h
AculCalPars.h
AculCalParsScintFile.h
AculCalParsScint.h
AculCalParsSi.h
SOURCES
AculCalib.cpp
# AculCalibDict.cpp
AculCalibScint.cpp
AculCalibSi.cpp
AculCalPars.cpp
AculCalParsScint.cpp
AculCalParsScintFile.cpp
AculCalParsSi.cpp
# DEPENDENCIES
# MathCore
# Matrix
# RIO
LINKDEF
AculCalibLinkDef.h
)
ROOT_ADD_TEST_SUBDIRECTORY
(
test
)
\ No newline at end of file
AculData/ConfigDictionary.cpp
deleted
100644 → 0
View file @
72151027
#include "ConfigDictionary.h"
ClassImp
(
ConfigDictionary
);
//////////////////////////////////////////////////////////////////////////////
// BEGIN_HTML
// <p><font size="4"><b>Config(uration)Dictionary class</b></font></p>
// <br>
// <i>Author: Bartlomiej Hnatio 2012-08-06</i>
// <br><br>
// This is very useful class to convert strings containing pairs "key"="value"
// into fast dictionaries. This strings are often read from external files.
// From dictionary created in such way one can easily
// extract values in few supported formats (integer, double, boolean, string)
// It can also be used in opposite direction: when dictionary is created with
// given values and keys, one can create config string, which is most
// convenient to write in external files.
// <br><br><br>
// <u>Most simple example of usage:</u>
// <br><br>Suppose you have two variables fD and fI:
// <pre>-------------------
// Double_t fD;
// Int_t fI;
//
//fD = 3.14;
//fI = 2012;
//-----------------------</pre>
// To save its parameters into file you can create ConfigDictionary class
// instance and use <b>SetDouble</b> and <b>SetInt</b> functions to
// insert parameters values with arbitrarly defined keys (let them be
// really long and descriptive in this example):
// <pre>---------------------
//ConfigDictionary CD;
//CD.SetDouble("Most important variable D",fD);
//CD.SetInt("Equally important integer I",fI);
//---------------------</pre>
// Now configuration string saved in <b>ConfigDictionary</b> CD
// can be obtained with <b>ToString</b> method and should look like:
//<pre>
//"Most important variable D"="3.14" "Equally important integer I"="2012"
//</pre>
// <br> It can be easily saved to a file using simplest <i>fstream</i>
// methods. And the advantage is that as a key one can use any string,
// so configuration file created in such way is very self-explanatory.
// <br>
// <br>
// Now lets suppose the opposite action - loading config from file.
// Imagine, that you have 1000 objects of A class, which config was saved
// to file - one object per line:
// <pre>-----------------
//"Most important variable D"="3.14" "Equally important integer I"="2012"
//"Equally important integer I"="1011" "Most important variable D"="8.15"
//"Most important variable D"="13.16" "Equally important integer I"="10"
//(...)
//----------------</pre>
// Please notice that order in which pairs of keys and values are placed
// in file doesn't make any difference to the ConfigDictionary class.
// To recreate objects, you just read each line containing single
// config string and then create with it ConfigDictionary object
// using special constructor with string as argument,
// or using <b>FromString</b> method. After this, you can
// extract parameters (using <b>GetDouble</b> and <b>GetInt</b> methods)
// with using same keys as were used for saving, and ConfigDictionary
// will return their values:
// <pre>----------------------
//string line;//This line you read from file
//ConfigDictionary CD(line);
//fD = CD.GetDouble("Most important variable D");
//fI = CD.GetInt("Equally important integer I");
//--------------------</pre>
//<br>
// And last but not least: what happens, if key requested by user doesn't
// exist in dictionary? (This can be caused by many reasons, mostly errors on
// user side, but not always).
// When you try to extract non-existent key using <b>Get</b> functions,
// an exception is risen. In normal program it should end execution and print
// some information about where program stopped working.
// But lets say that you don't want that, i.e. program may use default
// configs instead of those from files, or not all keys were that important.
// You can surround all uses of <b>Get</b> methods with try/catch clause.
// So when exception is risen, you will catch it, and decide, if you want
// the program to stop running, or anything else. Simple example is
// shown below:
//<pre>-------------------
//ConfigDictionary CD(some_string);
//try{//try to read important variables:
// double d = CD.GetDouble("crucial var");
// bool b = CD.GetBool("most important b");
// int i = CD.GetInt("unique ID");
// //...and so on
//}catch(std::string & e){//catch any kind of exception
// Error("Some crucial variable wasn't read, ending program!");
// return SOME_REALLY_BAD_ERROR_CODE;
//}
//try{//now less important, or optional:
// string name = CD.GetString("least important variable");
// double p = CD.GetDouble("optional parameter");
// //...and so on
//}catch(std::string & f){
// Info("Some optional variables wasn't read!");
//}
//--------------------</pre>
// END_HTML
//////////////////////////////////////////////////////////////////////////////
//_____________________________________________________________________________
ConfigDictionary
::
ConfigDictionary
(){
//just empty map...
}
//_____________________________________________________________________________
ConfigDictionary
::
ConfigDictionary
(
std
::
string
params
){
//Just creates dictionary using FromString method
FromString
(
params
);
}
//_____________________________________________________________________________
std
::
string
ConfigDictionary
::
ToString
(){
//Builds string that can be easily saved to file.
//Same format that can be read from files or from QtGui
//This should work same way for all uses
std
::
map
<
std
::
string
,
std
::
string
>::
iterator
it
;
//Iterator to map elements
std
::
stringstream
ss
;
//stream helpful with adding strings
//iterate whole dictionary:
for
(
it
=
configMap
.
begin
();
it
!=
configMap
.
end
();
++
it
){
//insert pairs "key"="value":
ss
<<
"
\"
"
<<
it
->
first
<<
"
\"
"
<<
"="
<<
"
\"
"
<<
it
->
second
<<
"
\"
"
<<
" "
;
}
return
ss
.
str
();
}
//_____________________________________________________________________________
void
ConfigDictionary
::
FromString
(
std
::
string
params
){
//params - TString containing list of key=value pairs
//
//Changes string formatted:
//"key1"="value1" "key2"="value with spaces 2" ...
//into map with keys and values
//Useful in lots of I/O functions,
//when we want to have a nice, readable format of data
std
::
stringstream
loading
(
params
);
std
::
string
k
,
v
;
while
(
!
loading
.
fail
()){
getline
(
loading
,
k
,
'\"'
);
//removes everything to first "
getline
(
loading
,
k
,
'\"'
);
//All chars between first two "" are the key
getline
(
loading
,
v
,
'\"'
);
//removes all until third "
getline
(
loading
,
v
,
'\"'
);
//All between another pair of "" is the value
if
(
!
loading
.
fail
())
configMap
[
k
]
=
v
;
}
}
//_____________________________________________________________________________
std
::
string
ConfigDictionary
::
GetString
(
std
::
string
key
)
throw
(
std
::
string
){
//Extracts string from given key
//(if it exist, otherwise raises exception)
if
(
configMap
.
find
(
key
)
==
configMap
.
end
()){
Error
(
"ConfigDictionary::GetString"
,
"Couldn't find the key: %s!"
,
key
.
c_str
());
throw
(
key
);
}
return
configMap
[
key
];
}
//_____________________________________________________________________________
int
ConfigDictionary
::
GetInt
(
std
::
string
key
)
throw
(
std
::
string
){
//Extracts integer from given key
//(if it exist, otherwise raises exception)
if
(
configMap
.
find
(
key
)
==
configMap
.
end
()){
Error
(
"ConfigDictionary::GetInt"
,
"Couldn't find the key: %s!"
,
key
.
c_str
());
throw
(
key
);
}
int
returned
=
0
;
//Convert string to int:
std
::
stringstream
ss
(
configMap
[
key
]);
ss
>>
returned
;
return
returned
;
}
//_____________________________________________________________________________
double
ConfigDictionary
::
GetDouble
(
std
::
string
key
)
throw
(
std
::
string
){
//Extracts integer from given key
//(if it exist, otherwise raises exception)
if
(
configMap
.
find
(
key
)
==
configMap
.
end
()){
Error
(
"ConfigDictionary::GetDouble"
,
"Couldn't find the key: %s!"
,
key
.
c_str
());
throw
(
key
);
}
double
returned
=
0.0
;
//Convert string to double:
std
::
stringstream
ss
(
configMap
[
key
]);
ss
>>
returned
;
return
returned
;
}
//_____________________________________________________________________________
bool
ConfigDictionary
::
GetBool
(
std
::
string
key
)
throw
(
std
::
string
){
//Extracts boolean from given key
//(if it exist, otherwise raises exception)
if
(
configMap
.
find
(
key
)
==
configMap
.
end
()){
Error
(
"ConfigDictionary::GetBool"
,
"Couldn't find the key: %s!"
,
key
.
c_str
());
throw
(
key
);
}
//Convert string to bool:
if
(
configMap
[
key
].
compare
(
"true"
)
==
0
)
return
true
;
else
return
false
;
}
//_____________________________________________________________________________
void
ConfigDictionary
::
SetString
(
std
::
string
key
,
std
::
string
value
){
//Sets value to key, no comments needed here...
configMap
[
key
]
=
value
;
}
//_____________________________________________________________________________
void
ConfigDictionary
::
SetDouble
(
std
::
string
key
,
double
value
){
//Sets value to key, converts double to string first
std
::
stringstream
ss
;
ss
<<
value
;
configMap
[
key
]
=
ss
.
str
();
}
//_____________________________________________________________________________
void
ConfigDictionary
::
SetInt
(
std
::
string
key
,
int
value
){
//Sets value to key, converts int to string first
std
::
stringstream
ss
;
ss
<<
value
;
configMap
[
key
]
=
ss
.
str
();
}
//_____________________________________________________________________________
void
ConfigDictionary
::
SetBool
(
std
::
string
key
,
bool
value
){
//Sets value to key, converts bool to string first
if
(
value
==
true
)
configMap
[
key
]
=
"true"
;
else
configMap
[
key
]
=
"false"
;
}
AculData/ConfigDictionary.h
deleted
100644 → 0
View file @
72151027
#ifndef CONFIGDICTIONARY_H
#define CONFIGDICTIONARY_H
#include "TObject.h"
#include "ReturnCodes.h"
#include "TStopwatch.h"
#include "TROOT.h"
#include <string>
#include <map>
#include <sstream>
#include "TLorentzVector.h"
#include <iostream>
#include "TMath.h"
#include "TString.h"
#include "TTree.h"
class
ConfigDictionary
{
public
:
typedef
std
::
map
<
std
::
string
,
std
::
string
>::
iterator
CDIter
;
ConfigDictionary
();
ConfigDictionary
(
std
::
string
);
virtual
~
ConfigDictionary
(){};
//empty virtual destructor
ClassDef
(
ConfigDictionary
,
1
);
std
::
string
ToString
();
void
FromString
(
std
::
string
);
//These throw errors if couldn't find key:
std
::
string
GetString
(
std
::
string
)
throw
(
std
::
string
);
int
GetInt
(
std
::
string
)
throw
(
std
::
string
);
double
GetDouble
(
std
::
string
)
throw
(
std
::
string
);
bool
GetBool
(
std
::
string
)
throw
(
std
::
string
);
//These will always set 'something' into map:
void
SetString
(
std
::
string
,
std
::
string
);
void
SetDouble
(
std
::
string
,
double
);
void
SetInt
(
std
::
string
,
int
);
void
SetBool
(
std
::
string
,
bool
);
CDIter
Begin
(){
return
configMap
.
begin
();};
CDIter
End
(){
return
configMap
.
end
();};
private
:
std
::
map
<
std
::
string
,
std
::
string
>
configMap
;
};
#endif
AculData/ReturnCodes.h
deleted
100644 → 0
View file @
72151027
#ifndef RETURN_CODES_H
#define RETURN_CODES_H
//Some useful return codes
const
static
int
SUCCESS
=
0
;
const
static
int
IOEXCEPTION
=
-
1
;
const
static
int
NOTFOUND
=
-
2
;
const
static
int
NULLPOINTER
=
-
3
;
const
static
int
UNKNOWN
=
-
4
;
const
static
int
FAILURE
=
-
5
;
const
static
int
CDEXCEPTION
=
-
6
;
const
static
int
EMPTYCONTAINER
=
-
7
;
const
static
int
NOTDEFINED
=
-
8
;
const
static
int
EXCEPTION
=
-
11
;
#endif
CMakeLists.txt
View file @
51fd0664
...
@@ -11,9 +11,17 @@ message(STATUS "ROOT include directories: ${ROOT_INCLUDE_DIRS}")
...
@@ -11,9 +11,17 @@ message(STATUS "ROOT include directories: ${ROOT_INCLUDE_DIRS}")
# Add the subdirectories
# Add the subdirectories
add_subdirectory
(
TELoss
)
add_subdirectory
(
TELoss
)
add_subdirectory
(
AculCalib
)
add_subdirectory
(
AculData
)
add_subdirectory
(
AculData
)
add_subdirectory
(
Utilities
)
# Set the output directory for the dictionary files
# Set the output directory for the dictionary files
set
(
GEN_DICT_OUTPUT_DIR
${
CMAKE_CURRENT_BINARY_DIR
}
)
set
(
GEN_DICT_OUTPUT_DIR
${
CMAKE_CURRENT_BINARY_DIR
}
)
message
(
STATUS
"CMAKE_CURRENT_BINARY_DIR:
${
CMAKE_CURRENT_BINARY_DIR
}
"
)
message
(
STATUS
"CMAKE_CURRENT_BINARY_DIR:
${
CMAKE_CURRENT_BINARY_DIR
}
"
)
message
(
STATUS
"CMAKE_BINARY_DIR:
${
CMAKE_BINARY_DIR
}
"
)
message
(
STATUS
"GEN_DICT_OUTPUT_DIR:
${
GEN_DICT_OUTPUT_DIR
}
"
)
message
(
STATUS
"GEN_DICT_OUTPUT_DIR:
${
GEN_DICT_OUTPUT_DIR
}
"
)
message
(
STATUS
"CMAKE_COMMAND:
${
CMAKE_COMMAND
}
"
)
# add_custom_target(clean_all
# COMMAND ${CMAKE_COMMAND} -E remove ${CMAKE_BINARY_DIR}/*
# )
\ No newline at end of file
README
View file @
51fd0664
Tested with
Tested with
root_6.28_04 (precompiled binaries for Ubuntu 20.04)
root_6.28_04 (precompiled binaries for Ubuntu 20.04)
root-6.22.08 (compiled from source at nra161: /LynxOS/mbsusr/mbsdaq/analysis/root/root-6.22.08)
I. Use with GNU make
I. Use with GNU make
...
...
Utilities/CMakeLists.txt
0 → 100644
View file @
51fd0664
############################################################################
# CMakeLists.txt file for building Utilities package
############################################################################
ROOT_STANDARD_LIBRARY_PACKAGE
(
Utilities
HEADERS
CalPars.h
ConfigDictionary.h
CsICalib.h
ReturnCodes.h
SOURCES
CalPars.cpp
ConfigDictionary.cpp
CsICalib.cpp
# DEPENDENCIES
# MathCore
# Matrix
# RIO
LINKDEF
UtilitiesLinkDef.h
)
ROOT_ADD_TEST_SUBDIRECTORY
(
test
)
\ No newline at end of file
Utilities/Utilities.mk
View file @
51fd0664
...
@@ -11,7 +11,7 @@ UTILITIES_HEADERS += \
...
@@ -11,7 +11,7 @@ UTILITIES_HEADERS += \
$(UTILITIES)/CalPars.h \
$(UTILITIES)/CalPars.h \
$(UTILITIES)/CsICalib.h \
$(UTILITIES)/CsICalib.h \
$(UTILITIES)/ConfigDictionary.h \
$(UTILITIES)/ConfigDictionary.h \
$(UTILITIES)/
linkd
ef.h
$(UTILITIES)/
UtilitiesLinkD
ef.h
UTILITIESCPP_SRCS += \
UTILITIESCPP_SRCS += \
$(UTILITIES)/CalPars.cpp \
$(UTILITIES)/CalPars.cpp \
...
...
Utilities/
linkd
ef.h
→
Utilities/
UtilitiesLinkD
ef.h
View file @
51fd0664
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